ChristianWiele
Active member
Hi,
with the upgrade to UCC 2.2.5 the IDriveSource is supposed to synchronize the car state. But with the code changes some calls to the Drive ability and the CharacterLocomotion are not executed on the remote client (see highlighted lines below). To have a clear separation these calls should be performed by the Drive ability, and not by the IDriveSource (which would require a reference of the IDriveSource to the player.
with the upgrade to UCC 2.2.5 the IDriveSource is supposed to synchronize the car state. But with the code changes some calls to the Drive ability and the CharacterLocomotion are not executed on the remote client (see highlighted lines below). To have a clear separation these calls should be performed by the Drive ability, and not by the IDriveSource (which would require a reference of the IDriveSource to the player.