1. Character controller variant (Ultimate Character Controller, First Person Controller, etc).
UCC 3.0.4
2. Unity version (include which SRP, beta Unity versions aren't supported)
2021.3.12f1 HDRP
3. Bug description
Center Offset on the Capsule Collider Positioner does not appear to initalize correctly (Adjust Center Offset method is not called during startup?)
4. Steps to reproduce
Set a center offset, eg. as in the video of -3,0,0 and press play.
Expected outcome is that the collider starts 3 m offset from the player, however, it starts centered.
Add to this a state preset (in the attached video I used (1,0,0) on the Aim ability.
Expected outcome is the collider moves 1m to the right when aiming, however, it moves 4 m (because the centered position is read as -3)
illustration:
5. The full error message (if any)
N/A
EDIT: If this is intended behaviour, perhaps the Offset needs to be zeroed in initialization and/or suitable tooltip
UCC 3.0.4
2. Unity version (include which SRP, beta Unity versions aren't supported)
2021.3.12f1 HDRP
3. Bug description
Center Offset on the Capsule Collider Positioner does not appear to initalize correctly (Adjust Center Offset method is not called during startup?)
4. Steps to reproduce
Set a center offset, eg. as in the video of -3,0,0 and press play.
Expected outcome is that the collider starts 3 m offset from the player, however, it starts centered.
Add to this a state preset (in the attached video I used (1,0,0) on the Aim ability.
Expected outcome is the collider moves 1m to the right when aiming, however, it moves 4 m (because the centered position is read as -3)
illustration:
CapColliderOffset.mp4
drive.google.com
5. The full error message (if any)
N/A
EDIT: If this is intended behaviour, perhaps the Offset needs to be zeroed in initialization and/or suitable tooltip
Last edited: