Hi,
can you please explain the m_ItemObjectSpawnerID. I thing the tooltip is wrong. How can i get the the spawnerID? is it not better to use the ItemPickup prefab as a GameObject instead?
[Tasks.Tooltip("The amount to check within the inventory.")]
public SharedInt m_ItemObjectSpawnerID;
[Tasks.Tooltip("The amount to check within the inventory.")]
public SharedInt m_Amount;
can you please explain the m_ItemObjectSpawnerID. I thing the tooltip is wrong. How can i get the the spawnerID? is it not better to use the ItemPickup prefab as a GameObject instead?
[Tasks.Tooltip("The amount to check within the inventory.")]
public SharedInt m_ItemObjectSpawnerID;
[Tasks.Tooltip("The amount to check within the inventory.")]
public SharedInt m_Amount;