Currently, the Hang ability requires a "forward move" input in order to transition from the Hanging Idle animation to the PullUp animation.
This may facilitate Shimmy Left/Right, and Transfer Up/Down to be carried out after Hanging Idle, but in a simpler situation a direct Pull Up after Hanging Idle, without requiring any more input may be preferred. As far as I can see, this is impossible to achieve without modifying the Hang.cs script.
Please let me know if I'm wrong, and there is actually a way to go directly to Pull Up after Hanging Idle, without further input. However, if it's not possible, please include such functionality in the Hang ability.
Thank you
This may facilitate Shimmy Left/Right, and Transfer Up/Down to be carried out after Hanging Idle, but in a simpler situation a direct Pull Up after Hanging Idle, without requiring any more input may be preferred. As far as I can see, this is impossible to achieve without modifying the Hang.cs script.
Please let me know if I'm wrong, and there is actually a way to go directly to Pull Up after Hanging Idle, without further input. However, if it's not possible, please include such functionality in the Hang ability.
Thank you