I have an enemy that has the ability "Align to ground", it works perfectly, if I tell this enemy to walk in a straight line it will walk on walls and ceilings, now I was implementing A*Pathfinding as I'm familiar with it and I could put the pathfinder mesh on floors and walls without any issue, but the enemy cannot follow the target on walls, I can see that the pathfinder correctly sets the path to climb the wall and reach the target but my guess is that pathfinder completely locks the character rotation making "align to ground" useless, so the enemy just walks in place instead of keep on going.
Is this a known issue? If so what is the easiest way to solve it and get both abilities to work together.
Is this a known issue? If so what is the easiest way to solve it and get both abilities to work together.