oz-chasetailgames
Member
So I built a UMA based player character in 3rd person combat mode and also 1st person combat mode. Apparently if I am holding a sword or "body", then when I try to look up in 3rd person mode the hands are poking me in the back and making the character move around. The same happens when I am moving between 3rd and 1st person modes. Is there a way to disable the colliders of the 1st person hands while in 3rd person?