I just made a brand new project, reinstall of UCC 2.1.6 from store. Downloaded new VR Add On, setup etc and when I run the demo my right and left controllers are about 2M offset in the X direction and offset in Y as well. I was literally working with the beta this morning and all was fine. Unity 2019.2.01, OpenVR (did not try Oculus yet), standard Vive controllers (Did not try Index). The only things I have installed are Ultimate Char Controller and VR Add On. No SteamVR Plugin etc. Everything works just hands tracking above my head to the left.