Hello,
I’m looking to create my own items, weapons, and abilities using Playmaker, as I’m not a coder and don’t have experience writing C#. While reading through the documentation, I noticed that many sections rely on scripting or talk about encapsulating functionality in code.
Since I’m very comfortable with Playmaker, I’m wondering:
I’m looking to create my own items, weapons, and abilities using Playmaker, as I’m not a coder and don’t have experience writing C#. While reading through the documentation, I noticed that many sections rely on scripting or talk about encapsulating functionality in code.
Since I’m very comfortable with Playmaker, I’m wondering:
- Can I control or communicate with Opsive UCC using Playmaker actions?
- Can I hook my FSMs into my UCC character without writing custom scripts?
- I’m aiming for a minimal setup — I just want basic UCC features like jump, slide, movement, and obstacle interaction. Everything else (abilities, pickups, etc.) I’d like to handle entirely through Playmaker.