Hi... using UCC and URP, I followed the steps listed here
It seems to be working with URP however, when I switch from First Person to Third Person the First person objects remain invisible and have the URP invisible material still attached.
What am, I doing wrong here?
Also , step 9
On the Surface Manager the Main Texture Property Name should be set to the name of the main texture within the shader that you are using.
Not sure where the Surface Manager is but I don't seem to have one anywhere...
Please help
thanks
Universal Render Pipeline - Opsive
When the first person arms and items are drawn to the screen they are drawn using a second camera (called camera stacking). This prevents the . . .
opsive.com
It seems to be working with URP however, when I switch from First Person to Third Person the First person objects remain invisible and have the URP invisible material still attached.
What am, I doing wrong here?
Also , step 9
On the Surface Manager the Main Texture Property Name should be set to the name of the main texture within the shader that you are using.
Not sure where the Surface Manager is but I don't seem to have one anywhere...
Please help
thanks