So I integrated UCC and UIS with the latest tutorials and at the end it wants to add the non item shape grid so I used another tutorial to setup the item shape grid at this point.
I have everything working besides the fact that when I open the inventory and equipment, my character camera and movement are still active and the cursor wont show.
I checked the 3 required check boxes in the Display Panel Manager and Display Panel Manager Handler but still doesn't work.
I noticed that the rpg schema doesnt setup the inventory and equipment inside of the main menu like the other setup so I tried opening the main menu and it works as intended, the character and camera movement stops and a cursor is shown until the main menu is closed.
So at this point I am confused if the ui designer set it up wrong, if im doing something wrong.
Also I am curious if the main menu thing is a design decision, I noticed that the ui designer sets up the other inventory to be a part of the save/load and exit screen which is very strange to me. I am just worried that I will have to do alot of custom work to even be able to open two ui panels at the same time (like inventory and equipment at the same time) without being on the main menu.
Here is a breakdown of what I would like to achieve:
1. Press TAB
2. Equipment and item shape grid inventory open up while also having the hotbar on the screen to be able to drag items to it
3. Character and camera controls are deactivated until I press tab again or leave the UI
4. The ability for all of this to take place while also having the Main menu as a normal main menu which is pressing escape and it popping up if you want to save, load, or exit the game (this would pause the game but the inventory and equipment wouldn't (for balancing purposes))
The closest I got to making this work was checking the 'is menu panel' on the inventory panel (which solved the cursor not showing when opening ui panels) and using playmaker to activate both the inventory panel and equipment panel when TAB is pressed but there were a few problems so I figured I would come here to see what your thoughts are.
I attached a screenshot just to show I have all 3 areas checked
I have everything working besides the fact that when I open the inventory and equipment, my character camera and movement are still active and the cursor wont show.
I checked the 3 required check boxes in the Display Panel Manager and Display Panel Manager Handler but still doesn't work.
I noticed that the rpg schema doesnt setup the inventory and equipment inside of the main menu like the other setup so I tried opening the main menu and it works as intended, the character and camera movement stops and a cursor is shown until the main menu is closed.
So at this point I am confused if the ui designer set it up wrong, if im doing something wrong.
Also I am curious if the main menu thing is a design decision, I noticed that the ui designer sets up the other inventory to be a part of the save/load and exit screen which is very strange to me. I am just worried that I will have to do alot of custom work to even be able to open two ui panels at the same time (like inventory and equipment at the same time) without being on the main menu.
Here is a breakdown of what I would like to achieve:
1. Press TAB
2. Equipment and item shape grid inventory open up while also having the hotbar on the screen to be able to drag items to it
3. Character and camera controls are deactivated until I press tab again or leave the UI
4. The ability for all of this to take place while also having the Main menu as a normal main menu which is pressing escape and it popping up if you want to save, load, or exit the game (this would pause the game but the inventory and equipment wouldn't (for balancing purposes))
The closest I got to making this work was checking the 'is menu panel' on the inventory panel (which solved the cursor not showing when opening ui panels) and using playmaker to activate both the inventory panel and equipment panel when TAB is pressed but there were a few problems so I figured I would come here to see what your thoughts are.
I attached a screenshot just to show I have all 3 areas checked