Hello! I'm working on a prototype in which the user can open a door, will automatically walk through, and then have the door close behind him.
My first question is in regard to the Animator Motion. No matter what I set the duration to on the script, it keeps resetting to 0 once I click play or even click on another file within my project. It also does not seem to "go off" once I start the Interact ability to which I assigned it, which I assume has to do with the duration of 0?
I've set it up in such a way that the player should move forward after a second or so after starting the ability. As far as I understand it, and by looking at examples in the Demo, this is what the Animator Motion is supposed to be used for. The Interact Ability is execute correctly however, and the door I Interact with plays its animation. So as far as I can see the Ability goes off correctly.
Now my second question is about the Ability Start Location. Whenever I start an Interaction, my character will very slowly rotate to the designated angle. How can I speed this up? I've searched on the forums, looked through the documentation and checked the Demo, but I cannot find the cause of this slow rotation.
Any help is greatly appreciated
My first question is in regard to the Animator Motion. No matter what I set the duration to on the script, it keeps resetting to 0 once I click play or even click on another file within my project. It also does not seem to "go off" once I start the Interact ability to which I assigned it, which I assume has to do with the duration of 0?
I've set it up in such a way that the player should move forward after a second or so after starting the ability. As far as I understand it, and by looking at examples in the Demo, this is what the Animator Motion is supposed to be used for. The Interact Ability is execute correctly however, and the door I Interact with plays its animation. So as far as I can see the Ability goes off correctly.
Now my second question is about the Ability Start Location. Whenever I start an Interaction, my character will very slowly rotate to the designated angle. How can I speed this up? I've searched on the forums, looked through the documentation and checked the Demo, but I cannot find the cause of this slow rotation.
Any help is greatly appreciated