Transition From first to third person view

CurioShelf

New member
Good afternoon,

When transitioning from first to third person view, the first person camera attaches facing whichever way the third person camera is looking. How could I set it so that instead the first person camera is oriented in the direction the character is facing. This would keep it from spinning the character in the wrong direction.

Demonstration Video (Please excuse the poor recording quality but it displays what the system currently does)
 
This isn't built in but can be done with a new view type. Within the ActivateViewType method it will reset the camera orientation so the camera will keep facing in the same direction. From there the first person combat view type rotates to face the camera direction.
 
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