Top Down movement with Cinemachine camera

artius

Member
Hi, I've set up a series of cameras in cinemachine that will change the angle that the camera is rotated while looking at the player. I'm trying to marry that up with a twin stick setup and have the player character rotate relative to the right stick's position. I was thinking of modifying the existing top down movement to incorporate this change, but I wanted to see if there were a simpler, more elegant way to accomplish this.
 
was thinking of modifying the existing top down movement to incorporate this change
I do think that you'll need to modify it. I would subclass the Top Down Movement Type so you can get most of the existing functionality.
 
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