wilg
New member
I'm seeing this strange behavior when orbiting the third person adventure camera. I tried adjusting the various camera spring settings but couldn't figure out what any of them really did, and I saw no effect.
Here's a screen capture:
The undesirable effect is where the character moves off-center while orbiting and then snaps back when the controls are released.
Also, I would really appreciate clearer documentation and examples, because I have a lot of trouble figuring out how things are supposed to work from the docs or sample scene. There are lots of settings and they are not very well documented. I really like the asset's features but I do find it relatively unintuitive. Other assets I've used are typically much easier to figure out by playing with the settings and reading the docs.
Here's my inspector settings.
Here's a screen capture:
The undesirable effect is where the character moves off-center while orbiting and then snaps back when the controls are released.
Also, I would really appreciate clearer documentation and examples, because I have a lot of trouble figuring out how things are supposed to work from the docs or sample scene. There are lots of settings and they are not very well documented. I really like the asset's features but I do find it relatively unintuitive. Other assets I've used are typically much easier to figure out by playing with the settings and reading the docs.
Here's my inspector settings.