Tactical task no speed

You can adjust the speed on the actual pathfinding agent component, such as the NavMeshAgent.
 
Would be nice to use bt to configure that. Because i am making a tonne of trees that simply overrides the base tree with different variables and just assigning to my npcs. So i use bt as the control point of all aspect of my npcs. No code change needed for new different npc just modify bt vars all in one place.
 
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