Swimming triggered by Mesh Collider?

nathanj

Active member
Hello,

Is there any way to get the swimming to trigger when colliding with a Mesh Collider? Would love to get this to work with RAM but at the moment I have to add box colliders, which works fine for river systems that are horizontal but for things like rivers that flow down hill it's not possible - i've tried cascading box colliders down the river in such cases but it never works well.

Thanks,
Nathan
 
The swim ability currently requires a box collider. I can add it to my list to look at supporting RAM, but it'll likely be awhile before I am able to implement it.
 
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