Solo_Odyssey
Member
Hi I integrated the swimming add on to my character. Adding the abilities and animations using the add on manager. Everything works fine even adding custom water height detection so the character moves with the height of the waves.
However sometimes when getting out of the water it bugs out and the gets stuck on "Exit Water Moving" animation (the blue animation bar is full and just stays full) state and the character just stands there. You can still rotate the character but other than that the character is stuck. This can also happen on idle but instead it will keep looping without character moving.

I tested it out with the swimming avatar to make sure it isn't just my own character (which was built off atlas using its animations too anyways) still causes the same problem. I can see under the abilities the swim ability is active still when it shouldn’t be anymore. I can get the character unstuck again by switching off the swim ability in the inspector character will regain control again. Advice on avoiding that from happening?

However sometimes when getting out of the water it bugs out and the gets stuck on "Exit Water Moving" animation (the blue animation bar is full and just stays full) state and the character just stands there. You can still rotate the character but other than that the character is stuck. This can also happen on idle but instead it will keep looping without character moving.

I tested it out with the swimming avatar to make sure it isn't just my own character (which was built off atlas using its animations too anyways) still causes the same problem. I can see under the abilities the swim ability is active still when it shouldn’t be anymore. I can get the character unstuck again by switching off the swim ability in the inspector character will regain control again. Advice on avoiding that from happening?

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