Surface Impact Audio Source is looping

feloxy

New member
Hello,

When shooting, the surface impact sound is looping. Where can I find the option to turn this off?

Thanks,
Vincent
 
Or maybe this is intended but my issue is that it loops forever, so it goes over and over and over and never stops, for each of the impacts.
 
The audio clip will use the next available AudioSource so if you have added an AudioSource that is set to looping the it'll loop.

Beyond that if you can tell me how to reproduce it within the demo scene I'll have a better idea.
 
How does it determine the next available Audio Source? I have a few in my test scene, which some are looped some are not but they all have associated sounds.
 
Hmm ok, I disabled the looping ones which are background noises and music... that did the trick. I guess I will have to initialize them some other way instead of always being there playing on awake...
 
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