Stop animation on collision

Hello. There is some way to stop the animation when the character collides with something. For example a wall? That the player does not continue walking without being able to advance. And to be able to show an animation of stopping. For example, braking with his hands in front. Thanks in advance and excuse me my bad english.
 
I do not have a timeframe but yes, you can do it now using the ability system. The documentation/videos have an example of creating a new ability.
 
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