Yes I figured it out. But it doesn't use the Item set name itself, it uses the name of the item when it was made in the manager, and I miss spelled it so thats why it wasn't working, but works great now ☺️ Thanks anyways!On the Aim ability you can select Append Item Name next to the State field and then it'll activate the state "Aim" + Item Set Name. The demo scene uses this setup extensively for an example.