spawn points manager PUN

Hello,

I'm struggling to understand how the spawn points work clearly, I want to spawn characters in different places in an arena, and the component responsible for that is called the character spawn manager, there's inside a slot for the place where to spawn the character (empty game object with transform (location) I put it in there),

how can I use the grouping value to set multiple positions? (i saw the documentation but it's not clear to me)
 
I haven't looked into it as of yet, but I will be soon for my asset, it will include team systems. First thing I would suggest without actually knowing(just trying to help. I know UFPS1 inside out) would be to look at player respawner component.
 
Let me know what isn't clear in the documentation and I can clarify it. I also recommend taking a look at the demo scenes as it has examples of using the group property.
 
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