Show a UI indicator for soft equipped vs active equipment.

Grandexed

New member
Hello,

I am using both the Ultimate Inventory System and the Ultimate Character Controller and I have everything setup to equip multiple weapons for both the right and left hands. Also, my inventory system has an equipment section that correctly shows which items are equipped

My character can soft equip 6 items total but only 1 or 2 of them can be active at a time (one for each hand/slot). However, in the equipment menu there is no visual indication to show the difference between a soft equipped item and an active equipped item.

Is there any built in functionality or overlay that would show the user which items are active vs soft equipped in the Inventory System?
If not then how can I achieve this?

Thank you!

Ex:
In the screenshot below, my character has a Shield, Sword, and Katana equipped. The Shield and Sword are currently active while the Katana is soft equipped. I would like this inventory/equipment menu to have some UI or visual indicator to show that.


unityPic.png
 
Yes
use the ItemView module "CharacterEquippedSelectItemViewModule" to define some other sprites for equip/unequip, the reason it looks the same is because we use the same sprites, but you can use other ones.
1724054999715.png

Remember that the ItemViews you draw are prefabs that you define in the ItemViewDrawer component:
1724055100376.png
 
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