Sequence of abilities

artius

Member
Hello, how can I achieve a sequence of abilities where one is triggered when the other completes? I see the "AbilityStart" method, but I'm not seeing a "OnAbilityEnd" method. Any ideas?
 
So, the issue I was having seemed to be some problem where other abilities were running over each other. I took another look at the Ability priority and that seems to have done the trick.
 
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