Hello,
I have this simple BH-tree here.
The conditional checks if another Gameobject moved by some distance, if so it will return success.
My problem is, that its sequence only runs once, eventhough the conditional gets triggered successfully multiple times.

If I add another branch the first sequence runs when I want to.

What am I doing wrong? Why isn't the sequence running again on the first picture, eventhough the conditional returns success? And why does it run on the second picture?
Thanks for your help
I have this simple BH-tree here.
The conditional checks if another Gameobject moved by some distance, if so it will return success.
My problem is, that its sequence only runs once, eventhough the conditional gets triggered successfully multiple times.

If I add another branch the first sequence runs when I want to.

What am I doing wrong? Why isn't the sequence running again on the first picture, eventhough the conditional returns success? And why does it run on the second picture?
Thanks for your help



