Seeking Tutorials for setting up a new AI NPC with BD

Weiprecht

New member
Hello all,

Does anyone know if there are any tutorials for setting up an NPC using BD? I have only found this one: https://opsive.com/support/document...er/integrations/opsive-character-controllers/.

I have Behavior Designer, Deathmatch AI, and all the other task add-ons. I am trying to just walk through a basic setup. I'm guessing you can do this with the Character Manager as there is an AI agent and nav Mesh option and you could use a demo template, but I'd love to see what tutorials are available and if anyone has found some good ones on the internet.

Thanks.
 
For general AI setup there is this document:


The one that you linked to is great at explaining the tree that is included with the original Behavior Designer integration.
 
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