Hi, with this tree I try to use the construct of the example for the Ultimate Controller.
In my game it could be that the NPC don't need to go to another position because he is on the correct position and restart the following tasks again. It seems that the Seek Transform task has a problem with this. The task is running but it should return success. How can I solve this?
In my game it could be that the NPC don't need to go to another position because he is on the correct position and restart the following tasks again. It seems that the Seek Transform task has a problem with this. The task is running but it should return success. How can I solve this?