I have tried to create the sword runtime pickup from the video tutorial and unfortunately after each time I do things when I go to simulate the game I get a bunch of null reference exception and event handler errors. I have done this quite a few times now following the video exactly, I have even gone through the documentation version which has a few extra steps to the video, just to make sure I wasn't missing anything. I'm not sure if this is relevant, but when entering the pickup trigger there is the equip sound effect and the character animations change to the sword, but there is no sword model visible.
Here are the errors, I have noticed a few other posts about this but without solutions so I am wondering if there is a common mistake that maybe I'm making? Each of the null references are pointing to the same line in a different script: m_Character = characterLocomotion.gameObject;
Here are the errors, I have noticed a few other posts about this but without solutions so I am wondering if there is a common mistake that maybe I'm making? Each of the null references are pointing to the same line in a different script: m_Character = characterLocomotion.gameObject;
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