Roll Animations

Diggidy

Member
I have replaced animations on most of the abilities that has come with UCC. But when I change the animations on roll (for example: Base Layer > Roll > Roll), the state never completes causing the character to get stuck. Roll.OnComplete never gets called therefore UltimateCharacterLocomotion.TryStopAbility never gets called. What could I be missing?
 
I noticed that the AbilityIndex does not change from 102 back to 0. If I change the conditions to something like Moving = false, it will exit back to the Idle state but since the AbilityIndex does not change back to 0 it gets stuck on Idle.
 
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