[Request] EventHandler: array of params

devomage

Member
I've been spending a good amount of time with the EventHandler and modular-izing my game. I've ran into a few instances where I had more parameters than what the functions (ExecuteEvent, RegisterEvent, UnregisterEvent) provide. I've by-passed this issue by creating small Arg classes and sending those. This is ok, but it would be great to have an array of parameters.
 
I like this suggestion - it'll go well with my plan to switch out the strings with const strings.
 
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