DragonFist
New member
Hello,
I'm in the process of replacing the animations with Kubold's sword and shield set. I've made it through the base layer, etc. However, when I tried to replace the sword attack, it results in the animation being played once and then the animator locks, playing no more animations there after without restarting play mode.
I'm receiving no error messages and with logging events turned on, it shows that the ExecuteEvent is firing. With animation debugging turned on, it shows the Attack 1 Heavy From Aim is stuck at its finish which has this animation. If I return it to the original animation, all works. (Though I find it strange that is it hitting that animation when I'm not using aim, but that's not the issue.)
This is my first time replacing animations. So, it might be something I'm missing. Any ideas on what might be causing the issue?
I'm in the process of replacing the animations with Kubold's sword and shield set. I've made it through the base layer, etc. However, when I tried to replace the sword attack, it results in the animation being played once and then the animator locks, playing no more animations there after without restarting play mode.
I'm receiving no error messages and with logging events turned on, it shows that the ExecuteEvent is firing. With animation debugging turned on, it shows the Attack 1 Heavy From Aim is stuck at its finish which has this animation. If I return it to the original animation, all works. (Though I find it strange that is it hitting that animation when I'm not using aim, but that's not the issue.)
This is my first time replacing animations. So, it might be something I'm missing. Any ideas on what might be causing the issue?