GorkaGames
Member
Great, it works great getting the Find task on a shared gameobject / transform shared variable. I'll try calling them with code latter on.
But relating to waypoints, as Patrol Task has the list of transforms, but not variables....
1. how can we populate those values?
2. The integration with Simple Waypont System is working? Would be easy to call these waypoints and referencing scene objects? How does the integration works?
Thanks.
But relating to waypoints, as Patrol Task has the list of transforms, but not variables....
1. how can we populate those values?
2. The integration with Simple Waypont System is working? Would be easy to call these waypoints and referencing scene objects? How does the integration works?
Thanks.