probleme with low fire rate.

al.bundy

New member
Hi,

I would like a weapon with a low rate of fire so I modify the "use rate" value, the problem is that if I release and I press the fire too quickly the weapon does not fire because it waits for the delay has passed.

I tried changing the values ( use event, use duration etc ) but nothing worked.

I even wonder if it's just possible or there's a fire rate variable hidden in the script ?
 
I am assuming that this is related to the character controller, correct? I will move the thread.

I have a few questions:
- Are you on version 3?
- What delay are you setting?
- What use rate are you setting?
- Can you reproduce the issue within the demo of a fresh project?
 
I am assuming that this is related to the character controller, correct? I will move the thread.

Yes i was in the wrong section, sorry.

- Are you on version 3?

No.

- What delay are you setting?

You mean projectil delay I guess, I have 0.1

- What use rate are you setting?

0.6

- Can you reproduce the issue within the demo of a fresh project?

I tried but it's the same.
 
It has been awhile since I looked at version 2 so I'm not sure, but I would test against the demo scene just to see if that is having the same issue. If it doesn't then it's something related to your item action setup.
 
In fact I realize that it's the same for all weapons, it's just harder to reproduce because the timing is shorter but it's the same.

If it doesn't then it's something related to your item action setup.

I will try some different settings on this script.
 
Top