Problem setting up melee weapons

shredingskin

New member
I have a problem that when the player is facing the camera the melee animations start to glitch out.
Katana.JPG

Any idea what can be the problem ?

Using Unity 2018.2.5 and UTPC 2.1.8
Thanks.
 
Seems like the problem only happens when I attach the Melee collider to the weapon properties.
Not sure what I'm doing wrong.
 
My guess is that relates to the Character IK component and the weights that you are using for that. Take a look at this video for an overview of the state system which uses the IK component as an example.


The collider could be a red haring - that looks similar to what happens related to IK.
 
Many thanks, what I needed to do was putting the MeleeCharacterIKPreset and change the name to the Item in the Item set.
Problem solved !
 
To clarify, I had the same issue and I went and changed the Hand Weight value from 1 to 0 in the CharacterIK component of the player. This is the same value listed in the MeleeCharacterIKPreset file.
 
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