Diego Fabre
New member
With my team we are creating a local multiplayer game which is played with 2 to 4 players on the same PC.
We already created a movementType that works with a single static camera and it works perfect.
The problem is that when we make our players spawn, they work fine except that they can't shoot (run, jump, pick up items, move, aim, etc).
I think the problem is related to the player assigned to the character of the CameraController. because if I assign the player to it, it can shoot. What I would like to know is what relationship does that assignment have with the possibility of shooting?
We already created a movementType that works with a single static camera and it works perfect.
The problem is that when we make our players spawn, they work fine except that they can't shoot (run, jump, pick up items, move, aim, etc).
I think the problem is related to the player assigned to the character of the CameraController. because if I assign the player to it, it can shoot. What I would like to know is what relationship does that assignment have with the possibility of shooting?