brunocoimbra
New member
Hi,
I had an issue using Behavior Design and I will try to explain (see description and video)
When I transform my GameObject into a prefab, and edit the tree in the prefab all scene references are lost after editing the tree inside the prefab. It happens only the first time I edit it after transforming it in a prefab. If I re-assign the scene references after it is a prefab the scene references is not lost anymore.
Regards
I had an issue using Behavior Design and I will try to explain (see description and video)
When I transform my GameObject into a prefab, and edit the tree in the prefab all scene references are lost after editing the tree inside the prefab. It happens only the first time I edit it after transforming it in a prefab. If I re-assign the scene references after it is a prefab the scene references is not lost anymore.
Regards