Hello. I'm getting this warning when working with 2D objects :
Assets\Behavior Designer Movement\Scripts\MovementUtility.cs(47,28): warning CS0618: 'Physics2D.OverlapCircleNonAlloc(Vector2, float, Collider2D[], int)' is obsolete: 'Physics2D.OverlapCircleNonAlloc is deprecated. Use Physics2D.OverlapCircle instead.'
If I change it Physics2D.OverlapCircle, then parameters get messed up.
Unity 6
Should I just ignore it?
Assets\Behavior Designer Movement\Scripts\MovementUtility.cs(47,28): warning CS0618: 'Physics2D.OverlapCircleNonAlloc(Vector2, float, Collider2D[], int)' is obsolete: 'Physics2D.OverlapCircleNonAlloc is deprecated. Use Physics2D.OverlapCircle instead.'
If I change it Physics2D.OverlapCircle, then parameters get messed up.
Unity 6
Should I just ignore it?