Own Animation system. When the character move sometimes Character is just set to default T-Pose for some seconds (by UCC scripts)

avataris

New member
Hey!
I want to customize UCC and for movement, use my own animation system. Everything seems to work properly, but when the character move sometimes Character is just set to default T-Pose for some seconds, and then again continues movement.
Can you please tell me which function does this? Where can I find it?
Thank you in advanced :)
 
This sounds like an issue with your animator controller. The character controller doesn't have anything which sets a t-pose.
 
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