Hi,
I have an AI UCC character than is walking and running around the level using Nav Mesh Agent Movement without any issue. That is until the character's Aim ability is enabled, at that point the character will run directly towards its aim target causing the character to go way off course, drop from ledges etc. This same behavior is also present when a Shootable Weapin is being used. Is there a setting I'm missing or is this normal?
Thanks!
I have an AI UCC character than is walking and running around the level using Nav Mesh Agent Movement without any issue. That is until the character's Aim ability is enabled, at that point the character will run directly towards its aim target causing the character to go way off course, drop from ledges etc. This same behavior is also present when a Shootable Weapin is being used. Is there a setting I'm missing or is this normal?
Thanks!