My Weapons Wont Appear When Im In My Pun Scene

Hello,

I recently put my character in the Pun object set up, but when I spawn I don't have any of my weapons. I get this error:

Code:
NullReferenceException: Object reference not set to an instance of an object
Opsive.UltimateCharacterController.Inventory.ItemSetManagerBase.AddItem (Opsive.UltimateCharacterController.Items.Item item, Opsive.Shared.Inventory.IItemCategoryIdentifier category) (at Assets/Opsive/UltimateCharacterController/Scripts/Inventory/ItemSetManagerBase.cs:210)
Opsive.UltimateCharacterController.Inventory.ItemSetManagerBase.OnAddItem (Opsive.UltimateCharacterController.Items.Item item) (at Assets/Opsive/UltimateCharacterController/Scripts/Inventory/ItemSetManagerBase.cs:198)
Opsive.Shared.Events.InvokableAction`1[T1].Invoke (T1 arg1) (at <fa7bae0bde914e57874fdb6999909243>:0)
Opsive.Shared.Events.EventHandler.ExecuteEvent[T1] (System.Object obj, System.String eventName, T1 arg1) (at <fa7bae0bde914e57874fdb6999909243>:0)
Opsive.UltimateCharacterController.Inventory.InventoryBase.AddItem (Opsive.UltimateCharacterController.Items.Item item, System.Boolean immediateEquip, System.Boolean forceEquip) (at Assets/Opsive/UltimateCharacterController/Scripts/Inventory/InventoryBase.cs:157)
Opsive.UltimateCharacterController.AddOns.Multiplayer.PhotonPun.Game.RuntimePickups.OnPlayerEnteredRoom (Photon.Realtime.Player player, UnityEngine.GameObject character) (at Assets/Opsive/UltimateCharacterController/Add-Ons/Multiplayer/PhotonPUN/Scripts/Game/RuntimePickups.cs:69)
Opsive.Shared.Events.InvokableAction`2[T1,T2].Invoke (T1 arg1, T2 arg2) (at <fa7bae0bde914e57874fdb6999909243>:0)
Opsive.Shared.Events.EventHandler.ExecuteEvent[T1,T2] (System.String eventName, T1 arg1, T2 arg2) (at <fa7bae0bde914e57874fdb6999909243>:0)
Opsive.UltimateCharacterController.AddOns.Multiplayer.PhotonPun.Game.SpawnManagerBase.SpawnPlayer (Photon.Realtime.Player newPlayer) (at Assets/Opsive/UltimateCharacterController/Add-Ons/Multiplayer/PhotonPUN/Scripts/Game/SpawnManagerBase.cs:170)
Opsive.UltimateCharacterController.AddOns.Multiplayer.PhotonPun.Game.SpawnManagerBase.Start () (at Assets/Opsive/UltimateCharacterController/Add-Ons/Multiplayer/PhotonPUN/Scripts/Game/SpawnManagerBase.cs:93)
 
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