My tasks stay null


New member
Hey everyone,

I am new to Behavior Trees and am having some trouble. I followed
to get it up and running but my enemy wont recognize my character even though my character is on the tag that the enemy should be checking. I have a navmesh agent on both of them but a behavior tree on only the enemy. Was hoping someone knows what to do!
What does your task and tree look like? If you are trying to identify an object you can use the Can See Object task from the Movement Pack for a comprehensive example.