Keplerians
New member
Hello!
First of all I am using the latest version of third person Controller, updated yesterday.
I've been testing a floating buttons system for a few days to execute Abilities.
At the moment I am trying with doors, but the idea is to apply it to other type of Abilities.
Well, now the problem I have is that the ability base to detect objects does not detect more than 1 trigger at a time (is set to be able to detect 3 triggers max).
I have my ability that inherits from "Interact", since I intend to use the OnTriggerEnter and Exit events and keep a list of buttons updating in the position of each action in the world, based on that triggers (reading its data about the action, etc).
I hope you can understand the problem and help me
Thanks in advance!
First of all I am using the latest version of third person Controller, updated yesterday.
I've been testing a floating buttons system for a few days to execute Abilities.
At the moment I am trying with doors, but the idea is to apply it to other type of Abilities.
Well, now the problem I have is that the ability base to detect objects does not detect more than 1 trigger at a time (is set to be able to detect 3 triggers max).
I have my ability that inherits from "Interact", since I intend to use the OnTriggerEnter and Exit events and keep a list of buttons updating in the position of each action in the world, based on that triggers (reading its data about the action, etc).
I hope you can understand the problem and help me
Thanks in advance!