Mele animation stuck after attacking and jumping

7ntera

New member
hey Justin,


am new to this asset , i just got the UTPM and after setting up the scene and 1 item its all fine
i can move and jump and attack , but if i jump right before or after an attack the animator get stuck in ( Attack 1 Light From Idle ) or ( Aim Idle )
i can still move around crouch and zoom but the jump and attack doesn't work

i have followed the instruction in this video



it happened in the ( UltimateCharacterControllerDemo ) also, but i thought its a demo and it will work out in unity






you can see here am trying to jump and attack but it not working


i have spent the last few days trying to fix it but no luck ,i read all the documents and most of the forums , and everytime am about to give up
i see how people are really happy with the asset and that makes me wanna try again

i have tried :
1- making sure the jump ability is on top
2- changing the ( Animator Movement Set ID )
3- changing the item ( use rate , stop use , use complet )
4- redoing the process with a new scene and a new project

please save me , thank you for your time
 
Generally if the character is getting stuck it is because of the use event/use complete event. Did you say that you are able to reproduce it within the demo scene? If you are then that is likely a bug on my side.
 
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