talkingheads
New member
first of all thanks again for such a great asset and I am sorry if this is something obvious that I am missing, as have not used this asset in a while. for a prototype of a game I am reusing the demo animations and have used the pistol animation for the object that my avatar is using, I have arms for both first and third person set to combat. The issue I have is that the object my character is holding is a camera, which has a Unity Camera attached and the Unity Camera sends an image to a raw texture in my UI. When I switch between first and third views the arms are in a different pose which mean the camera is in a different place. How is the simplest way to get the hands in the exact same position when moving from first to third?
thanks so much,
Keith
thanks so much,
Keith