Looping Tree

keith.brown

New member
I am new to behavior designer and I have a question regarding looping behavior. I am using ootii's motion controller and the integration that he provides with behavior designer. The example tree provided by ootii does not loop as he did not know how to make it do so. I have enabled Restart When Complete on the component but it still will not restart/loop the tree. I am not sure what I am doing wrong as I am new to behavior designer. The integration uses nodes provided by ootii but I don't think that there are anything wrong with them that would stop a restart. Any help would be awesome.
 

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Restart when complete will restart the tree when it has completed. This will work unless you are getting some type of error. I would start with a smaller tree and build up from there, just to make sure it works with the basics.
 
I was able to get this to work. There was an error in Ootii's NavigateTo node that caused it to never when the node ran more than once in a row.
 
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