Locate nearest spawn point with rsepawner component

Rabassa

Member
Hello!

My project has several different spawn points that are place (semi) ransoming about the map. They are disabled by default and can be enabled by the player.

How do I:

• Locate the closest enabled spawn point to the player's death location
• Go to "game Over" if no spawn points are enabled

Thanks,
rich
 
You'll likely want to override the SpawnPointManager and provide your own implementation for GetPlacementInternal.
 
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