Local Spawn scale of first person perspective item reset on character respawn

snicker

Member
UCC 2.4.4
I have a gun has first person perspective local spawn scale set to .3, when my character dies and respawns and picks up that gun again the 1st person gameobject is scale is reset to 1.

For now I have a script on the first person object that sets scale on awake to .3 so its works, I kept thinking it was something with the camera but only on that gun it was the scale
 
In the demo scene I set the Local Spawn Scale of the bow's First Person Perspective Item to a value of (0.3, 0.3, 0.3). After I killed the character and picked up the bow again the scale was still correct.
 
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