Stroopwafel
New member
After I moved to the latest update of BDPro I also get these leaks every now and then, not sure if its an issue in one of my home made ECS nodes or in BDPro?
Found 4 leak(s) from callstack:
Found 1 leak(s) from callstack:
Found 4 leak(s) from callstack:
Code:
0x00007ffa79a52200 (4e09099a961fd2dc9a4cd2d5b179c1a) 4ad88bb45bd2324f2b778348e5654be5
0x00007ffb1270ab7e (b9633ed708fd129903f500584ca0239) Unity.Entities.WorldUnmanagedImpl.Unity.Entities.UnmanagedUpdate_00001696$BurstDirectCall.Invoke (at ...../Library/PackageCache/com.unity.burst@21aa83e7fd8f/.Runtime/unknown/unknown:0)
0x00007ffb12709bc9 (b9633ed708fd129903f500584ca0239) 7bf3b3dc1c88cb657fd69b548232391d
0x000001acb63453a0 (Mono JIT Code) (wrapper managed-to-native) Unity.Entities.WorldUnmanagedImpl/Unity.Entities.UnmanagedUpdate_00001696$BurstDirectCall:wrapper_native_indirect_000001ACEE164EB8 (intptr&,void*)
0x000001acb6344dd3 (Mono JIT Code) Unity.Entities.WorldUnmanagedImpl/Unity.Entities.UnmanagedUpdate_00001696$BurstDirectCall:Invoke (void*)
0x000001acb6344d3b (Mono JIT Code) Unity.Entities.WorldUnmanagedImpl:UnmanagedUpdate (void*)
0x000001acb634494b (Mono JIT Code) Unity.Entities.WorldUnmanagedImpl:UpdateSystem (Unity.Entities.SystemHandle) (at ./Library/PackageCache/com.unity.entities@f6e02210e263/Unity.Entities/WorldUnmanaged.cs:927)
0x000001acb6340f33 (Mono JIT Code) Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at ./Library/PackageCache/com.unity.entities@f6e02210e263/Unity.Entities/ComponentSystemGroup.cs:717)
0x000001acb63409b3 (Mono JIT Code) Unity.Entities.ComponentSystemGroup:OnUpdate () (at ./Library/PackageCache/com.unity.entities@f6e02210e263/Unity.Entities/ComponentSystemGroup.cs:681)
0x000001acb6cbd663 (Mono JIT Code) Opsive.BehaviorDesigner.Runtime.Groups.TraversalTaskSystemGroup:OnUpdate () (at ./Packages/com.opsive.behaviordesigner/Runtime/Groups/TaskSystemGroup.cs:35)
0x000001acb633fa1b (Mono JIT Code) Unity.Entities.SystemBase:Update () (at ./Library/PackageCache/com.unity.entities@f6e02210e263/Unity.Entities/SystemBase.cs:422)
0x000001acb6340f84 (Mono JIT Code) Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at ./Library/PackageCache/com.unity.entities@f6e02210e263/Unity.Entities/ComponentSystemGroup.cs:725)
0x000001acb63409b3 (Mono JIT Code) Unity.Entities.ComponentSystemGroup:OnUpdate () (at ./Library/PackageCache/com.unity.entities@f6e02210e263/Unity.Entities/ComponentSystemGroup.cs:681)
0x000001acb6cbd28b (Mono JIT Code) Opsive.BehaviorDesigner.Runtime.Groups.TraversalSystemGroup:OnUpdate () (at ./Packages/com.opsive.behaviordesigner/Runtime/Groups/TraversalSystemGroup.cs:45)
0x000001acb633fa1b (Mono JIT Code) Unity.Entities.SystemBase:Update () (at ./Library/PackageCache/com.unity.entities@f6e02210e263/Unity.Entities/SystemBase.cs:422)
0x000001acb6340f84 (Mono JIT Code) Unity.Entities.ComponentSystemGroup:UpdateAllSystems () (at ./Library/PackageCache/com.unity.entities@f6e02210e263/Unity.Entities/ComponentSystemGroup.cs:725)
0x000001acb63409b3 (Mono JIT Code) Unity.Entities.ComponentSystemGroup:OnUpdate () (at ./Library/PackageCache/com.unity.entities@f6e02210e263/Unity.Entities/ComponentSystemGroup.cs:681)
0x000001acb6cb9d63 (Mono JIT Code) Opsive.BehaviorDesigner.Runtime.Groups.BehaviorTreeSystemGroup:OnUpdate () (at ./Packages/com.opsive.behaviordesigner/Runtime/Groups/BehaviorTreeSystemGroup.cs:62)
0x000001acb633fa1b (Mono JIT Code) Unity.Entities.SystemBase:Update () (at ./Library/PackageCache/com.unity.entities@f6e02210e263/Unity.Entities/SystemBase.cs:422)
Found 1 leak(s) from callstack:
Code:
0x000001ac9ce86e43 (Mono JIT Code) Unity.Collections.Memory/Unmanaged/Array:Resize (void*,long,long,Unity.Collections.AllocatorManager/AllocatorHandle,long,int) (at ./Library/PackageCache/com.unity.collections@aea9d3bd5e19/Unity.Collections/Memory.cs:79)