[Exception] NullReferenceException: Object reference not set to an instance of an object
BoundStateObjectControlType.GetControl() at /Opsive/UltimateCharacterController/Editor/Controls/Types/BoundStateObjectControl.cs:43
TypeControlBase.GetTypeControl() at <f3132f0252d1485082ec6036aa56ed1f>:0
FieldInspectorView.AddTypeControl() at <f3132f0252d1485082ec6036aa56ed1f>:0
FieldInspectorView.AddFields() at <f3132f0252d1485082ec6036aa56ed1f>:0
FieldInspectorView.AddFields() at <f3132f0252d1485082ec6036aa56ed1f>:0
UltimateCharacterLocomotionInspector.ShowAbility() at /Opsive/UltimateCharacterController/Editor/Inspectors/Character/UltimateCharacterLocomotionInspector.cs:621
UltimateCharacterLocomotionInspector+<>c__DisplayClass38_0.<AddAbilityList>b__3() at /Opsive/UltimateCharacterController/Editor/Inspectors/Character/UltimateCharacterLocomotionInspector.cs:504
ReorderableList.SelectItem() at <f3132f0252d1485082ec6036aa56ed1f>:0
ReorderableList.set_SelectedIndex() at <f3132f0252d1485082ec6036aa56ed1f>:0
UltimateCharacterLocomotionInspector.AddAbilityList() at /Opsive/UltimateCharacterController/Editor/Inspectors/Character/UltimateCharacterLocomotionInspector.cs:560
UltimateCharacterLocomotionInspector.ShowFooterElements() at /Opsive/UltimateCharacterController/Editor/Inspectors/Character/UltimateCharacterLocomotionInspector.cs:387
UIElementsInspector.DrawElements() at <f3132f0252d1485082ec6036aa56ed1f>:0
UIElementsInspector.CreateInspectorGUI() at <f3132f0252d1485082ec6036aa56ed1f>:0
InspectorElement.CreateInspectorElementFromEditor() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
InspectorElement.Reset() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
InspectorElement.ExecuteDefaultActionAtTarget() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
CallbackEventHandler.HandleEvent() at <8759e14def7c40b68c657c638e8a0434>:0
CallbackEventHandler.HandleEventAtTargetPhase() at <8759e14def7c40b68c657c638e8a0434>:0
SerializedObjectBindingContext.SendBindingEvent[TEventType]() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
SerializedObjectBindingContext.BindTree() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
SerializedObjectBindingContext.ContinueBinding() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
SerializedObjectBindingContext.Bind() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
DefaultSerializedObjectBindingImplementation.Bind() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
BindingExtensions.Bind() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
UnityEditor.UIElements.InspectorElement..ctor() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
EditorElement.Init() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
UnityEditor.UIElements.EditorElement..ctor() at <b0f293012f4f4a13b3c5a7dc37df7ba8>:0
EditorUIServiceImpl.CreateEditorElement() at <a670b6bef51a40afbed82ef31a9f41e1>:0
PropertyEditor.DrawEditors() at <11d97693183d4a6bb35c29ae7882c66b>:0
PropertyEditor.RebuildContentsContainers() at <11d97693183d4a6bb35c29ae7882c66b>:0
InspectorWindow.RedrawFromNative() at <11d97693183d4a6bb35c29ae7882c66b>:0