Is there any better way to Equip 12 item slots?

honesyokan

New member
I tried to equip 12 items, so I simply created new slots and created new Item set defining using all 12 item slots.
however, when I try to equip new one, previous equipped item is somehow unequipped.(maybe related to Item set?)

[1]using slot 2 to 13, default gear is equipped when I start (works as expected)
スクリーンショット 2024-05-17 9.50.37.png

[2]equipped new Item, new Item set is created(I don't need to remember previous equippment but if it works, its ok)
スクリーンショット 2024-05-17 9.53.12.png

[3]another Item equipped, and previous one is unequipped(not as I expected, new 2 item sets is created. one is correctly set(previous one is equipped) but one is not expected.(only newly equipped item is set.))
スクリーンショット 2024-05-17 9.54.37.png

I read Docs and Searched for forum , but couldn't find similar topic, so I created new one.
If there is already solved related topic, or better way to implement, I would be grateful if you tell me.
thanks
 
Sorry but I self solved this.
All I need is just Create New ItemCartegory for each slot, and Add Equip/Unequip for each slot.
Thanks!

[1]Add new ItemSet for Each Category(In my case I created "Category" for each slot so 12 categories.and also created Item set rules for each ---->12 Item set rules)
スクリーンショット 2024-05-17 11.08.27.png

[2]Added Equip Unequip for each "Category" (In my case, Category and slot is one-to-one, so 12 Equip and Unequips)
スクリーンショット 2024-05-17 11.07.40.png

[3]and it works as expected
スクリーンショット 2024-05-17 11.09.58.png
(sorry but I did not fully understand Item set rules.)
Tanks!
 
I'm glad you found a solution for this.

I also think you might be interested in the ItemSlotCollectionItemSetRule It allows you to have an ItemSet that just mirrors the ItemSlotCollection.
 
I'm glad you found a solution for this.

I also think you might be interested in the ItemSlotCollectionItemSetRule It allows you to have an ItemSet that just mirrors the ItemSlotCollection.
Thanks for quick reply and useful infos! this looks very useful, I'll try!
 
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