Hi Justin
I'm trying to get Dissonance Audio working with UCC for networked audio.
I've run into a problem, for some reason the callback
is never called within a UCC PUN scene.
It works in the Dissonance scene but for some reason it's not working in the UCC scene.
Any idea why this would be?
Thanks,
Nathan
I'm trying to get Dissonance Audio working with UCC for networked audio.
I've run into a problem, for some reason the callback
Code:
void IPunInstantiateMagicCallback.OnPhotonInstantiate(PhotonMessageInfo info)
It works in the Dissonance scene but for some reason it's not working in the UCC scene.
Any idea why this would be?
C# Callbacks | Photon Engine
: connection related callbacks. : callbacks that happen inside the room. : lobby related callbacks. : matchmaking related callbacks.
doc.photonengine.com
Thanks,
Nathan
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